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Sonic And Sega All Stars Racing With Banjo Kazo...



Sonic & Sega All-Stars Racing with Banjo-Kazooie is a 2010 kart racing video game, part of the Sega Superstars series, produced for the Xbox 360. It features various Sega characters, with Banjo and Kazooie as guest racers.




Sonic and Sega All Stars Racing With Banjo Kazo...



The game plays out like a kart racing game, with characters collecting power-ups to boost their speed or hamper their opponents. Like Sumo's previous Sega game, Sega Superstars Tennis, each character has a 'Superstar Move' unique to them, such as Sonic transforming into Super Sonic, that they can use against their opponents. The game will have multiplayer options for up to four players on split-screen and eight players online.


  • Represented series Sega series After Burnernote Basis of a court in Sega Superstars Tennis and the track Carrier Zone in Sonic & All-Stars Racing Transformed; in the latter game, AGES' plane form is a F-14 Tomcat.

  • Alex Kiddnote Alex Kidd is a playable character in the three Sumo Digital games.

  • Billy Hatcher and the Giant Eggnote Billy is a playable racer in Sonic & Sega All-Stars Racing. Basis of a mini-game in Sega Superstars and the track Chilly Castle in Sonic & All-Stars Racing Transformed.

  • Bonanza Bros.note The Bros. are a singular playable racer in Sonic & Sega All-Stars Racing.

  • Burning Rangersnote Basis of the track Burning Depths in Sonic & All-Stars Racing Transformed.

  • Crazy Taxinote B.D. Joe is a playable racer in the racing games. Basis of a mini-game in Sega Superstars.

  • ChuChu Rocket!note Four ChuChus piloting a rocket are a singular playable racer in Sonic & Sega All-Stars Racing. Basis of mini-games in Sega Superstars and Sega Superstars Tennis.

  • Company of Heroesnote A generic Soviet general named General Winter is a playable racer in the PC version of Sonic & All-Stars Racing Transformed.

  • Daytona USAnote AGES' car form in Sonic & All-Stars Racing Transformed is the Hornet.

  • Ecco the Dolphinnote Ecco cameos in the track Burning Depths in Sonic & All-Stars Racing Transformed.

  • Fantasy Zonenote Opa-Opa is a playable racer in Sonic & Sega All-Stars Racing.

  • Football Managernote The Football Manager - that is, The Faceless guy on the series' cover arts up until Football Manager 2018 - is a playable racer in the PC version of Sonic & All-Stars Racing Transformed.

  • Golden Axenote Gilius is a playable character in Sega Superstars Tennis and Sonic & All-Stars Racing Transformed; basis of the track Adder's Lair in the latter game.

  • Hang-Onnote Ryo Hazuki's boat vehicle in Sonic & All-Stars Racing Transformed is a Hang-On cabinet modified into a hovercraft.

  • House of the Deadnote Zobio & Zobiko from House of the Dead EX are a singular playable racer in Sonic & Sega All-Stars Racing. Basis of a tennis court and four racing tracks in the three Sumo Digital games, and of a mini-game in Sega Superstars. Rebranded as "Curien Mansion" from Tennis onward. The Japanese version of Transformed uses the original name, however.

  • Jet Set Radionote Beat is a playable character in the three Sumo Digital games, joined by Gum in Sega Superstars Tennis and Sonic & All-Stars Racing Transformed. Basis of four tracks total across the racing games.

  • NiGHTS into Dreams...note NiGHTS and Reala are playable characters in Sega Superstars Tennis and Sonic & All-Stars Racing Transformed; basis of the track Dream Valley in the latter game and a mini-game in Sega Superstars. NiGHTS is the flagman in Sonic & Sega All-Stars Racing.

  • OutRunnote Basis of a court in Sega Superstars Tennis and the DLC track OutRun Bay in Sonic & All-Stars Racing Transformed. Ryo Hazuki's car vehicle in Transformed is an OutRun cabinet.

  • Panzer Dragoonnote Basis of the track Dragon Canyon in Sonic & All-Stars Racing Transformed.

  • Puyo Puyonote Basis of mini-games in Sega Superstars and Sega Superstars Tennis. The Garbage Puyo repalces the blowfish item in the Japanese version of Sonic & All-Stars Racing Transformed

  • Ristarnote Ristar is the flagman in Sonic & All-Stars Racing Transformed.

  • Samba de Amigonote Amigo is a playable character in the three Sumo Digital games. Basis of four tracks total across the racing games and a mini-game in Sega Superstars.

  • Sega Dreamcastnote AGES' boat form in Sonic & All-Stars Racing Transformed is an oversized Dreamcast controller.

  • Segagaganote Taro Sega cameos as a sticker in Sonic & All-Stars Racing Transformed.

  • Segata Sanshironote Segata cameos on the track Race of Ages in Sonic & All-Stars Racing Transformed.

  • Shenmuenote Ryo Hazuki is a playable racer in the racing games (base game in Sonic & Sega All-Stars Racing, PC DLC in Sonic & All-Stars Racing Transformed).

  • Shinobinote Represented in Sonic & All-Stars Racing Transformed with playable racer Joe Musashi and the track Seasonal Shrines.

  • Skies of Arcadianote Represented in Sonic & All-Stars Racing Transformed with playable racer Vyse and the track Rogues' Landing.

  • Sonic the Hedgehognote If the titles of the racing games didn't clue you in already... Sonic and his friends are playable characters in the three Sumo Digital games and the series is the basis of 13 tracks total across the racing games. Basis of a mini-game (based on the Special Stages in Sonic Heroes) and a watered-down Chao Garden in Sega Superstars.

  • Space Channel 5note Ulala is a playable character in the three Sumo Digital games, joined by Pudding in Sega Superstars Tennis and Sonic & All-Stars Racing Transformed. Basis of a mini-game in Sega Superstars.

  • Space Harriernote Basis of a mini-game in Sega Superstars Tennis. In Sonic & All-Stars Racing Transformed, its theme song is rearranged for the track Race of Ages and Ryo Hazuki's plane vehicle is an Space Harrier cabinet.

  • Super Monkey Ballnote Aiai is a playable character in the three Sumo Digital games, joined by MeeMee in Sega Superstars Tennis and Sonic & All-Stars Racing Transformed. Basis of four tracks total across the racing games and a mini-game in Sega Superstars.

  • Total War: Rome: Total War/Total War: Rome IInote A generic Roman soldier named Willemus is a playable racer in the PC version of Sonic & All-Stars Racing Transformed.

  • Shogun: Total War/Total War: Shogun 2note A generic Shogun is a playable racer in the PC version of Sonic & All-Stars Racing Transformed.

  • Virtua Copnote Basis of a mini-game in Sega Superstars Tennis, where it is rebranded as "Virtua Squad".

  • Virtua Fighternote Jacky Bryant is a playable racer in Sonic & Sega All-Stars Racing with Akira Yuki riding shotgun. Basis of a mini-game in Sega Superstars.

  • Virtua Strikernote Basis of a mini-game in Sega Superstars.



  • Guest series Banjo-Kazooie from Microsoftnote Banjo and Kazooie appear as a singular playable racer in the Xbox 360 version of Sonic & Sega All-Stars Racing

  • Miis from Nintendonote appear as playable racers in the Nintendo console versions of the racing games

  • Danica Patricknote appears as a playable racer in Sonic & All-Stars Racing Transformed

  • Team Fortress 2 from Valve Corporationnote "Team Fortress," a shapeshifting Composite Character of the Pyro, the Heavy and the Spy, is a playable racer in the PC version of Sonic & All-Stars Racing Transformed

  • Wreck-It Ralph from Disneynote Ralph is a playable racer in Sonic & All-Stars Racing Transformed

  • Yogscastnote Simon Lane is a DLC racer in the PC version of Sonic & All-Stars Racing Transformed

  • Xbox Live Arcade Avatars from Microsoftnote appear as playable racers in the Xbox 360 versions of the racing games

  • The series provides examples of: open/close all folders Tropes specific to most or all of the games Demographic-Dissonant Crossover: For starters, Billy Hatcher is in the same game as characters from House of the Dead.

  • Fake Shemp: To save on the budget, the games normally use voice clips or sound effects from the various original SEGA games for the characters from them where they can. Curiously averted with Team Fortress on the PC version of Transformed. The characters use several lines that Sumo could have lifted from Team Fortress 2, but they decided to get voice actors anyway.

  • Giving Someone the Pointer Finger: Most Sonic the Hedgehog based characters share an affinity for finger pointing poses, especially in All-Stars Racing. Most likely as a reference to Sonic's series-long iconic finger pointing pose. Sonic himself takes it up to eleven with the sheer amount of pointing he does during and after a race.

  • Go-Karting with Eggman: And playing tennis and go karting with Reala. And go-karting with Metal Sonic and the Bonanza Bros.note Their in-game bio makes it clear that they have been reverted to their Japanese backstory, in which they were villain protagonists.

  • Incredibly Lame Pun: "And that's how you dish out the BEAT!"

  • Massive Multiplayer Crossover

  • Recurring Character: Sumo and SEGA seem to have a line-up of characters they like to see return in each title before they start adding new faces. Sonic, Tails, Shadow, Amy and Eggman, as can be expected, but also AiAi, Amigo, Ulala, Beat, and even Alex Kidd. In fact, Sonic, Shadow, Ulala, Amigo and AiAi have been playable in every title if you include SEGA Superstars and NiGHTS and the ChuChus have at least made an appearance in every game.

  • Roger Rabbit Effect: In the first racing game, the realistic Jacky, Akira, Ryo Hazuki, and B.D. Joe race against the cartoonish Sonic the Hedgehog and his friends, Aiai, Billy Hatcher, and others. They can also have cartoonish things happen to them. And then in the sequel, real-life racer Danica Patrick joins the party.

  • Rubber-Band A.I.: Downplayed. It is there throughout the series, but not quite as bad as a lot of other games, most notably Mario Kart. The AI can never move faster or hit harder than a human player can, but they can play very well with tight racing and superhuman reaction times. In the Racing games, they also tend to get the best items like All-Stars and Swarms far more often. That said, there's also a feature in Racing and Transformed called "rubberband snap" that outright breaks this. If you're way out in front, the AI will simply stop trying to catch you.

  • Running Gag: Sonic foiling Dr. Eggman's schemes in the opening movie, starting with Superstars Tennis.

  • Shown Their Work: A great deal of the achievements/trophies/challenges' names fall under this.

  • The four Chuchus have individual names in their in-game bio. Those names, as well as the character's designs, are brought up in nowhere else but the ChuChu Rocket! instruction book.

  • The promotional Archie Sonic comic for Racing Transformed (Sonic Universe #45), aside from listing off a few names from Super Monkey Ball and Jet Set Radio, actually shows that current Archie Sonic writer Ian Flynn took some detailed amount of research for Skies of Arcadia as Vyse lists, among other things, being shipwrecked on Crescent Island, the names of some Valuan Admirals, and most impressively, the rumors of the Black Moon which was a very minor footnote in the actual game.note This may possibly be down to Flynn claiming Skies of Arcadia is one of his favourite games ever.

  • It's amazing how many little familiar nods and details Skies of Arcadia actually got in Transformed. In the third lap of Rogue's Landing, a Valuan Ship crashes into the stage after a single cannon shot. Where was it hit? In the back, where its engines are.note During ship battles in Skies of Arcadia, you can gain the upper-hand by maneuvering behind an enemy ship and attacking from there, where in most cases they're defenseless. In addition, every successful hit would do critical damage. Moonstones can also be seeing falling from the sky in the track as well. note Vyse and Aika go to fetch one that has crashed into a nearby island at the beginning of the game. And once more in Lap 3, you can see the Albatross and a Valuan Spectre flying along side by side shooting at each other, before moving away from each other in a circular movement. This is exactly how ships tended to behave in ship battles in the game.

  • Pudding's vehicle in Transformed is based off her bike from Space Channel 5 Part 2. Said bike only got about five seconds of screentime in the actual game.

  • For anyone in naval aviation, the attention to detail on Carrier Zone is noticeably extensive.

  • The fires in Burning Depths not only look the same as they did in the original game, but they also move in the exact same manner too.

  • Squashed Flat: In the All-Stars Racing games, there are many ways to have this happen to you (or others), whether it be from Billy Hatcher or Amy's All-Star move, having a rolling pillar land on you, being run over by a steamroller, landing on another racer, and more. It is then accompanied by a cartoonish *SPLORT* sound.

  • Super Mode/Limit Break: Super Sonic and Super Shadow in the original's Sonic the Hedgehog minigame, Superstar Mode in Tennis, All-Star Moves in Racing and Racing Transformed.

  • Version-Exclusive Content: Sonic & All-Stars Racing Transformed allows Xbox 360 players to use their system Avatar as a racer, while Wii U and Nintendo 3DS players can use their Mii as a racer. The PC version (on Steam) features a Team Fortress 2 racer (a vehicle piloted by the Heavy, Pyro, and Spy), a Shogun from Total War, a football manager, and a Russian general from Company of Heroes 2.

  • The Xbox 360 version of the previous game, Sonic & Sega All-Stars Racing, added Banjo and Kazooie as a racer. The Wii version was planned to add Mario, but they decided to leave that for Mario and Sonic at the Olympic Games.

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